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Alien Craniums In Amorphium using Poser Figures

First export your figure from Poser, (I used Poser 2), as a .obj or .dxf file.  Import the figure into Amorphium.  Next select Mask at the top tool bar.  Then click on the first top mask, (red)

Note: 3ds file would not import into Amorphium for me. 

 

masktool.jpg (6556 bytes)

masked.jpg (2746 bytes)

This will completely mask your entire figure, (paint it red).  This important, because what we do later would alter other parts of the model if you don't mask it.

Next select the second mask on the bottom.  This is unmask.

unmask.jpg (7719 bytes)

part_masked.jpg (2943 bytes)

Now unmask the region that you want to alter.  You may have to rotate the figure.  Then align it so one ear is directly behind the other.

Now select the Tools&Distorts at the top tool bar.
You should see the following selection appear.

tools.jpg (12155 bytes)

This   head was made by applying the Stretch distort.  Place your cursor over Stretch and move until you get the desired affect.

This head was made using the Tsunami distort.  I think I saw this one in a movie?
stretch.jpg (5973 bytes) tsu.jpg (3179 bytes)
The head below was made with the spikes distort. Okay, maybe not alien, but ... it could be a alien with short hair.
This was created by first applying the shear in the up direction then stretching up and back.
spikes.jpg (3436 bytes) shear_stretch.jpg (3912 bytes)

That's it.   Alien heads in a few easy steps.  Have fun. 
Please let me know what you think of this tutorial.

Last modified on 07/05/00