First export your figure
from Poser, (I used Poser 2), as a .obj or .dxf file. Import the figure into
Amorphium. Next select Mask at the top tool bar. Then click on the first top
mask, (red)
Note: 3ds file would not import into
Amorphium for me.
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This will completely mask
your entire figure, (paint it red). This important, because what we do later would
alter other parts of the model if you don't mask it. |
Next select the second mask
on the bottom. This is unmask. |

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Now unmask the region that
you want to alter. You may have to rotate the figure. Then align it so one ear
is directly behind the other. |
Now select the
Tools&Distorts at the top tool bar.
You should see the following selection appear. |

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This
head was made by applying the Stretch distort. Place your cursor over Stretch and
move until you get the desired affect. |
This head was made using the
Tsunami distort. I think I saw this one in a movie? |
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| The head below was made with
the spikes distort. |
Okay, maybe not alien, but ...
it could be a alien with short hair.
This was created by first applying the shear in the up direction then stretching up and
back. |
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That's it.
Alien heads in a few easy steps. Have fun.
Please let me know what you think of this tutorial. |